Anjali Salagala
Hello!
I design and build interactive games, focusing on gameplay systems, mechanics, and player feedback. My work includes audio-reactive visuals, game prototypes, and professional pipelines using C++, Unity, and 3D tools.
@ Carleton University & Algonquin College
Code
Built a real time audio visualizer using FFT analysis with frequency band mapping to dynamic visual parameters.
Designed an interactive game controlled by custom hardware input, integrating physical sensors with real time gameplay systems. Demonstrates hardware-software integration, input handling, and gameplay logic.
Developed a procedural mini game featuring dynamic obstacles, movement logic, and modular level elements.
Technical Art
Modeled and textured a stylized character, hero props, and environment assets using a full game ready pipeline.
Built stylized environments with attention to composition, lighting, and optimized asset workflows for real time use.
Created animations focusing on clean motion, timing, and game ready skeletal setups.
Game Design
Produced character and environment concepts exploring visual storytelling, shape language, and thematic cohesion.